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SIGGRAPH 2023 <br>http://kesen.realtimerendering.com/sig2023.html <br>ACM Digital Library: ACM Transactions on Graphics (TOG) Volume 42, Issue 4 (July 2023) Proceedings of ACM SIGGRAPH 2023 <br> <br>华人SIGGRAPH论文发表情况 <br>A Material World <br>SpongeCake: A Layered Microflake Surface Appearance Model <br>王贝贝 Beibei Wang* (Nankai University and Nanjing University of Science and Technology),靳文华 Wenhua Jin* (Nanjing University of Science and Technology), Milos Hasan (Adobe Research),闫令琪 Ling-Qi Yan (University of California, Santa Barbara) *Authors contributed equally. <br> <br>A Practical Wave Optics Reflection Model for Hair and Fur <br>夏梦琪 Mengqi (Mandy) Xia (Cornell University and EPFL), Bruce Walter (Cornell University), Christophe Hery, Olivier Maury (Meta Reality Labs), Eric Michielssen (University of Michigan), Steve Marschner (Cornell University) <br> <br>Generating Procedural Materials From Text or Image Prompts <br>[[胡义伟]] Yiwei Hu (Yale University and Adobe Research), Paul Guerrero, Milos Hasan (Adobe Research), Holly Rushmeier (Yale University), Valentin Deschaintre (Adobe Research) <br> <br>A Realistic Surface-based Cloth Rendering Model <br>朱君秋 Junqiu Zhu (University of California, Santa Barbara), Adrian Jarabo, Carlos Aliaga (Meta Reality Labs Research),闫令琪 Ling-Qi Yan (University of California, Santa Barbara),姜任遠 Matt Jen-Yuan Chiang (Meta Reality Labs Research) <br> <br>Geometric Optimization <br>Winding Numbers on Discrete Surfaces <br>Nicole Feng, Mark Gillespie, Keenan Crane (Carnegie Mellon University) <br> <br>Flexible Isosurface Extraction for Gradient-based Mesh Optimization <br>沈天畅 Tianchang Shen (University of Toronto and NVIDIA), Jacob Munkberg, Jon Hasselgren, Kangxue Yin (NVIDIA), Zian Wang, 陈文拯 Wenzheng Chen (University of Toronto and NVIDIA), Zan Gojcic (NVIDIA), Sanja Fidler (NVIDIA and University of Toronto), Nicholas Sharp,高俊 Jun Gao (NVIDIA) <br> <br>Topology Driven Approximation to Rational Surface-surface Intersection via Interval Algebraic Topology Analysis <br>程进三 Jin-San Cheng, Bingwei Zhang (Chinese Academy of Sciences and University of Chinese Academy of Sciences), Yikun Xiao,[[李明]] Ming Li (Zhejiang University) <br> <br>Motion Recipes and Simulation <br>Anatomically Detailed Simulation of Human Torso <br>Seunghwan Lee, Yifeng Jiang,刘正芸 C. Karen Liu (Stanford University) <br> <br>HACK: Learning a Parametric Head and Neck Model for High-fidelity Animation <br>张龙文 Longwen Zhang*, Zijun Zhao*, Xinzhou Cong*,张启煊 Qixuan Zhang (ShanghaiTech University and Deemos Technology Co., Ltd.),顾书齐 Shuqi Gu, Yuchong Gao, Rui Zheng (ShanghaiTech University), Wei Yang (Huazhong University of Science and Technology), [[许岚]] Lan Xu,虞晶怡 Jingyi Yu (ShanghaiTech University) * Equal contributions <br> <br>Acting as Inverse Inverse Planning <br>Kartik Chandra (Massachusetts Institute of Technology),李子懋 Tzu-Mao Li (UC San Diego), Joshua Tenenbaum, Jonathan Ragan-Kelley (Massachusetts Institute of Technology) <br> <br>PoseVocab: Learning Joint-structured Pose Embeddings for Human Avatar Modeling Demo Program or Source Code <br>李哲 Zhe Li,郑泽荣 Zerong Zheng, Yuxiao Liu, Boyao Zhou,刘烨斌 Yebin Liu (Tsinghua University) <br> <br>Character Animation: Knowing What To Do With Your Hands <br>GestureDiffuCLIP: Gesture Diffusion Model With CLIP Latents <br>敖腾隆 Tenglong Ao,张泽一 Zeyi Zhang (Peking University),刘利斌 Libin Liu (Peking University and National Key Lab of General AI) <br> <br>Bodyformer: Semantics-guided 3D Body Gesture Synthesis With Transformer <br>Kunkun Pang (Guangdong Academy of Sciences), Dafei Qin,樊应若 Yingruo Fan (The University of Hong Kong), Julian Habekost (The University of Edinburgh), Takaaki Shiratori (Reality Labs Research at Meta), Junichi Yamagishi (National Institute of Informatics), Taku Komura (The University of Hong Kong) <br> <br>How Important Are Detailed Hand Motions for Communication for a Virtual Character Through the Lens of Charades? <br>Alex Adkins (Clemson University), Aline Normoyle (Bryn Mawr College), Lorraine Lin, Yu Sun (Clemson University), Yuting Ye (Meta Reality Labs Research), Massimiliano Di Luca (University of Birmingham and Meta Reality Labs Research), Sophie Jorg (Clemson University) <br> <br>Contact Edit: Artist Tools for Intuitive Modeling of Hand-Object Interactions <br>Arjun S. Lakshmipathy, Nicole Feng, Yu Xi Lee, Moshe Mahler, Nancy S. Pollard (Carnegie Mellon University) <br> <br>Synthesizing Dexterous Nonprehensile Pregrasp for Ungraspable Objects <br>陈思睿 Sirui Chen (The University of Hong Kong), Albert Wu,刘正芸 C. Karen Liu (Stanford University) <br> <br>Geometric Abstractions: <br>ArrangementNet: Learning Scene Arrangements for Vectorized Indoor Scene Modeling Demo Program or Source Code <br>Jingwei Huang, Shanshan Zhang, Bo Duan, Yanfeng Zhang, Xiaoyang Guo, Mingwei Sun (Huawei),弋力 Li Yi (Tsinghua University) <br> <br>Patternshop: Editing Point Patterns by Image Manipulation <br>潘新钢 Xingchang Huang (Max Planck Institute for Informatics), Tobias Ritschel (University College London), Hans-Peter Seidel (Max Planck Institute for Informatics), Pooran Memari (LIX-Inria), Gurprit Singh (Max Planck Institute for Informatics) <br> <br>Local Deformation for Interactive Shape Editing <br>[[Honglin Chen]],郑昌熙 Changxi Zheng (Columbia University), Kevin Wampler (Adobe Research) <br> <br>Image and Video Editing <br>Eventfulness for Interactive Video Alignment <br>Jiatian Sun, Longxiulin Deng (Cornell University), Triantafyllos Afouras (University of Oxford and Meta AI), Andrew Owens (The University of Michigan), Abe Davis (Cornell University) <br> <br>Parsing-conditioned Anime Translation: A New Dataset and Method <br>Zhansheng Li (South China University of Technology and Singapore Management University), Yangyang Xu (The University of Hong Kong and South China University of Technology),赵南轩 Nanxuan Zhao (Adobe Research), Yang Zhou (South China University of Technology and Singapore Management University), Yongtuo Liu (University of Amsterdam and South China University of Technology),林达华 Dahua Lin (The Chinese University of Hong Kong),何盛烽 Shengfeng He (Singapore Management University) <br> <br>FactorMatte: Redefining Video Matting for Re-composition Tasks <br>Zeqi Gu, Wenqi Xian, Noah Snavely (Cornell Tech and Cornell University), Abe Davis (Cornell University) <br> <br>Zero-shot Image-to-image Translation Demo Program or Source Code <br>Gaurav Parmar (Carnegie Mellon University), Krishna Kumar Singh, Richard Zhang, Yijun Li, Jingwan Lu (Adobe Research),朱俊彦 Jun-Yan Zhu (Carnegie Mellon University) <br> <br>Magical Sketching <br>HiGAN+: Handwriting Imitation GAN With Disentangled Representations Demo Program or Source Code <br>甘吉 Ji Gan (Chongqing University of Posts and Telecommunications and University of Chinese Academy of Sciences),王伟强 Weiqiang Wang (University of Chinese Academy of Sciences),冷佳旭 Jiaxu Leng,高新波 Xinbo Gao (Chongqing University of Posts and Telecommunications) <br> <br>A Method for Animating Children's Drawings of the Human Figure Demo Program or Source Code <br>Harrison Jesse Smith (Meta AI Research), Qingyuan Zheng (Tencent America),李一飞 Yifei Li (MIT CSAIL), Somya Jain (Meta AI Research), Jessica Hodgins (Carnegie Mellon University) <br> <br>VideoDoodles: Hand-drawn Animations on Videos With Scene-aware Canvases <br>Emilie Yu (Centre Inria d鈥橴niversite Cote d鈥橝zur), Kevin Matzen, Cuong Nguyen, Oliver Wang, Rubaiat Habib Kazi (Adobe), Adrien Bousseau (Centre Inria d鈥橴niversite Cote d鈥橝zur and TU Delft) <br> <br>StripMaker: Perception-driven Learned Vector Sketch Consolidation <br>Chenxi Liu (University of British Columbia), Toshiki Aoki (The University of Tokyo), Mikhail Bessmeltsev (Universite de Montreal) Alla Sheffer (University of British Columbia) <br> <br>AniFaceDrawing: Anime Portrait Exploration during Your Sketching <br>Zhengyu Huang,谢浩然 Haoran Xie (JAIST), Tsukasa Fukusato (Waseda University), Kazunori Miyata (JAIST) <br> <br>Procedural Modeling <br>Rhizomorph: The Coordinated Function of Shoots and Roots <br>Bosheng Li (Purdue University), Jonathan Klein, Dominik L. Michels (KAUST), Bedrich Benes (Purdue University), Soren Pirk (Adobe Research), Wojtek Palubicki (Adam Mickiewicz University) <br> <br>Procedural Metamaterials: A Unified Procedural Graph for Metamaterial Design <br>Liane Makatura*,王博涵 Bohan Wang* (MIT CSAIL), Yi-Lu Chen (IST Austria),[[邓博磊]] Bolei Deng (MIT CSAIL), Chris Wojtan Bernd Bickel, (IST Austria), Wojciech Matusik (MIT CSAIL) * joint first authors <br> <br>UrbanBIS: A Large-scale Benchmark for Fine-grained Urban Building Instance Segmentation <br>Guoqing Yang, Fuyou Xue,张琦 Qi Zhang,谢科 Ke Xie (Shenzhen University), Chi-Wing Fu (The Chinese University of Hong Kong),黄惠 Hui Huang (Shenzhen University) <br> <br>XR Displays and Perception: <br>Split-Lohmann Multifocal Displays <br>Yingsi Qin, Wei-Yu Chen, Matthew O'Toole, Aswin C. Sankaranarayanan (Carnegie Mellon University) <br> <br>Contours, Conformality, Coarsening, and Coordinates <br>ConTesse: Accurate Occluding Contours for Subdivision Surfaces <br>Chenxi Liu (University of British Columbia), Pierre Benard (University of Bordeaux / CNRS / Bordeaux INP / INRIA / LaBRI), Aaron Hertzmann (Adobe Research), Shayan Hoshyari (Adobe) <br> <br>Fabricating Appearance <br>Scratch-based Reflection Art via Differentiable Rendering <br>沈鹏飞 Pengfei Shen*, Ruizeng Li* (University of Science and Technology of China),王贝贝 Beibei Wang (Nankai University and Nanjing University of Science and Technology),[[刘利刚]] Ligang Liu (University of Science and Technology of China) (* Joint first authors) <br> <br>Inverse Rendering: <br>Film Grain Rendering and Parameter Estimation <br>kaixuan zhang Jingxian Wang, Daizong Tian Thrasyvoulos Pappas (), (), (), (), (), (), (), () <br> <br>Revisiting Controlled Mixture Sampling for Rendering Applications Demo Program or Source Code <br>华清沁 Qingqin Hua, Pascal Grittmann (Saarland University), Philipp Slusallek (Saarland University and DFKI) <br> <br>Inverse Global Illumination using a Neural Radiometric Prior Demo Program or Source Code <br>Saeed Hadadan (University of Maryland, College Park and NVIDIA), Geng Lin (University of Maryland, College Park), Jan Novak, Fabrice Rousselle (NVIDIA), Matthias Zwicker (University of Maryland, College Park) <br> <br>Parameter-space ReSTIR for Differentiable and Inverse Rendering <br>Wesley Chang, Venkataram Sivaram (UC San Diego), Derek Nowrouzezahrai (McGill University), Toshiya Hachisuka (University of Waterloo), Ravi Ramamoorthi,李子懋 Tzu-Mao Li (UC San Diego) <br> <br>Differentiable Heightfield Path Tracing with Accelerated Discontinuities <br>Xiaochun Tong (University of Waterloo), Hsueh-Ti Derek Liu (Roblox Research), Yotam Gingold (George Mason University), Alec Jacobson (University of Toronto and Adobe Research) <br> <br>Full-Body XR: <br>EgoLocate: Real-time Motion Capture, Localization, and Mapping With Sparse Body-mounted Sensors <br>伊昕宇 Xinyu Yi (Tsinghua University), Yuxiao Zhou (ETH Zurich), Marc Habermann, Vladislav Golyanik (Max Planck Institute for Informatics), Shaohua Pan (Tsinghua University), Christian Theobalt (Max Planck Institute for Informatics),徐枫 Feng Xu (Tsinghua University) <br> <br>Differential Frequency Heterodyne Time-of-flight Imaging for Instantaneous Depth and Velocity Estimation <br>Yunpu Hu Masatoshi Ishikawa Leo Miyashita (), (), (), (), (), (), (), () <br> <br>MoireTag: Angular Measurement and Tracking with a Passive Marker <br>Simeng Qiu, Hadi Amata, Wolfgang Heidrich (KAUST) <br> <br>Toward Optimized VR/AR Ergonomics: Modeling and Predicting User Neck Muscle Contraction <br>Yunxiang Zhang, Kenneth Chen, Qi Sun (New York University) <br> <br>In the Blink of an Eye: Event-based Emotion Recognition <br>张海薇 Haiwei Zhang,张吉庆 Jiqing Zhang (Dalian University of Technology), Bo Dong (Princeton University), Pieter Peers (College of William & Mary),吴文玮 Wenwei Wu,魏小鹏 Xiaopeng Wei (Dalian University of Technology), Felix Heide (Princeton University),杨鑫 Xin Yang (Dalian University of Technology) <br> <br>Neural Light Transport <br>Neural Prefiltering for Correlation-aware Levels of Detail <br>Philippe Weier (Saarland University), Tobias Zirr, Anton Kaplanyan (Intel Corporation),闫令琪 Ling-Qi Yan (University of California, Santa Barbara), Philipp Slusallek (Saarland University) <br> <br>Neural Parametric Mixtures for Path Guiding <br>Honghao Dong,汪国平 Guoping Wang,李胜 Sheng Li (Peking University) <br> <br>Progressive Null-tracking for Volumetric Rendering <br>Zackary Misso (Dartmouth College), Yining Karl Li, Brent Burley, Daniel Teece (Walt Disney Animation Studios), Wojciech Jarosz (Dartmouth College) <br> <br>Thin and Thinner: Modeling Shells and Hair <br>Complex Wrinkle Field Evolution <br>Zhen Chen (The University of Texas at Austin), Danny Kaufman (Adobe Research), Melina Skouras (Univ. Grenoble Alpes / Inria / CNRS), Etienne Vouga (The University of Texas at Austin) <br> <br>Computational Exploration of Multistable Elastic Knots <br>Vidulis Michele, Ren Yingying (EPFL), Julian Panetta (University of California, Davis), Eitan Grinspun (University of Toronto), Mark Pauly (EPFL) <br> <br>Sag-free Initialization for Strand-based Hybrid Hair Simulation <br>Jerry Hsu (University of Utah) and LightSpeed Studios), Tongtong Wang, Zherong Pan,高希峰 Xifeng Gao (LightSpeed Studios), Cem Yuksel (University of Utah and Roblox Research),武奎 Kui Wu (LightSpeed Studios) <br> <br>CT2Hair: High-fidelity 3D Hair Modeling Using Computed Tomography <br>[[沈越凡]] Yuefan Shen (Zhejiang University and Meta Reality Labs), Shunsuke Saito (Meta Reality Labs), Ziyan Wang (Carnegie Mellon University and Meta Reality Labs), Olivier Maury, Chenglei Wu (Meta Reality Labs), Jessica Hodgins (Carnegie Mellon University),[[郑友怡]] Youyi Zheng (Zhejiang University), Giljoo Nam (Meta Reality Labs) <br> <br>Multi-layer Thick Shells <br>陈宇诺 Yunuo Chen Tianyi Xie, (University of California, Los Angeles), Cem Yuksel (University of Utah and Roblox Research), Danny Kaufman (Adobe Research),杨垠 Yin Yang (University of Utah),蒋陈凡夫 Chenfanfu Jiang,[[李旻辰]] Minchen Li (University of California, Los Angeles) <br> <br>Cloud Rendering: <br>An Extensible, Data-oriented Architecture for High-performance, Many-world Simulation <br>Brennan Shacklett, Luc Guy Rosenzweig, Zhiqiang Xie Bidipta Sarkar, (Stanford University), Andrew Szot, Erik Wijmans (Georgia Institute of Technology), Vladlen Koltun (Apple), Dhruv Batra Kayvon Fatahalian (Stanford University) <br> <br>Diffusion for Geometry <br>Locally Attentional SDF Diffusion for Controllable 3D Shape Generation <br>[[郑欣阳]] Xin-Yang Zheng (Tsinghua University), Hao Pan (Microsoft Research Asia),王鹏帅 Peng-Shuai Wang (Peking University),[[童欣]] Xin Tong,刘洋 Yang Liu (Microsoft Research Asia),沈向洋 Heung-Yeung Shum (Tsinghua University and International Digital Economy Academy) <br> <br>3DShape2VecSet: A 3D Shape Representation for Neural Fields and Generative Diffusion Models <br>张彪 Biao Zhang (KAUST), Jiapeng Tang, Matthias Niessner (Technical University of Munich), Peter Wonka (KAUST) <br> <br>Adaptive Local Basis Functions for Shape Completion <br>[[应辉]] Hui Ying,[[邵天甲]] Tianjia Shao,[[王鹤]] He Wang (Zhejiang University),杨垠 Yin Yang (University of Utah),[[周昆]] Kun Zhou (Zhejiang University) <br> <br>Modulating Pretrained Diffusion Models for Multimodal Image Synthesis <br>Cusuh Ham, James Hays (Georgia Institute of Technology), Jingwan Lu, Krishna Kumar Singh, [[Zhifei Zhang]], Tobias Hinz (Adobe Inc.) <br> <br>Pushing the Boundaries <br>A Practical Walk-on-Boundary Method for Boundary Value Problems <br>Ryusuke Sugimoto, Terry Chen, Yiti Jiang, Christopher Batty, Toshiya Hachisuka (University of Waterloo) <br> <br>Beyond Chainmail: Computational Modeling of Discrete Interlocking Materials <br>Pengbin Tang (Universite de Montreal and ETH Zurich), Stelian Coros, Bernhard Thomaszewski (ETH Zurich) <br> <br>Character Animation <br>Composite Motion Learning With Task Control <br>徐霈 Pei Xu (Clemson University and Roblox), Xiumin Shang (University of California, Merced), Victor Zordan (Roblox and Clemson University), Ioannis Karamouzas (Clemson University) <br> <br>Example-based Motion Synthesis via Generative Motion Matching <br>李威宇 Weiyu Li (Shandong University),陈学霖 Xuelin Chen (Tencent AI Lab), Peizhuo Li, Olga Sorkine-Hornung (ETH Zurich),陈宝权 Baoquan Chen (Peking University) <br> <br>Learning Physically Simulated Tennis Skills from Broadcast Videos <br>张浩天 Haotian Zhang (Stanford University), Ye Yuan, Viktor Makoviychuk, Yunrong Guo (NVIDIA), Sanja Fidler (NVIDIA / University of Toronto / Vector Institute), Xue Bin Peng (NVIDIA and Simon Fraser University), Kayvon Fatahalian (Stanford University) <br> <br>CALM: Conditional Adversarial Latent Models for Directable Virtual Characters Demo Program or Source Code <br>Chen Tessler, Yoni Kasten, Yunrong Guo (NVIDIA), Shie Mannor (NVIDIA and Technion - Israel Institute of Technology), Gal Chechik (NVIDIA and Bar-Ilan University), Xue Bin Peng (NVIDIA and Simon Fraser University) <br> <br>RSMT: Real-time Stylized Motion Transition for Characters Demo Program or Source Code <br>[[唐祥峻]] Xiangjun Tang, Linjun Wu (Zhejiang University),[[王鹤]] He Wang (University of Leeds), Bo Hu, Xu Gong, Yuchen Liao, Songnan Li,寇启龙 Qilong Kou (Tencent Technology Co., Ltd.),[[金小刚]] Xiaogang Jin (Zhejiang University) <br> <br>Colorful Topics In Imaging <br>Image Vectorization and Editing via Linear Gradient Layer Decomposition <br>杜正君 Zheng-Jun Du (Qinghai University and Tsinghua University), Liang-Fu Kang (Tsinghua University), Jianchao Tan (Kuaishou Technology), Yotam Gingold (George Mason University),徐昆 Kun Xu (Tsinghua University) <br> <br>ColorfulCurves: Palette-aware Lightness Control and Color Editing via Sparse Optimization <br>Cheng-Kang (Ted) Chao (George Mason University), Jason Klein (Cornell University),谈建超 Jianchao Tan (Kuaishou Technology), Jose Echevarria (Adobe Research), Yotam Gingold (George Mason University) <br> <br>Seeing Photons in Color <br>Sizhuo Ma (University of Wisconsin-Madison and Snap Research), Varun Sundar (University of Wisconsin-Madison), Paul Mos, Claudio Bruschini, Edoardo Charbon (EPFL), Mohit Gupta (University of Wisconsin-Madison) <br> <br>Guided Linear Upsampling <br>宋双兵 Shuangbing Song,钟凡 Fan Zhong,王天举 Tianju Wang,[[秦学英]] Xueying Qin,屠长河 Changhe Tu (Shandong University) <br> <br>Language-based Photo Color Adjustment for Graphic Designs <br>Zhenwei Wang (City University of Hong Kong),赵南轩 Nanxuan Zhao (Adobe Research), Gerhard Hancke,刘永雄 Rynson W.H. Lau (City University of Hong Kong) <br> <br>Algebraic Smooth Occluding Contours <br>Ryan Capouellez, Jiacheng Dai (New York University), Aaron Hertzmann (Adobe Research), Denis Zorin (New York University) <br> <br>Surfaces, Strips, Lights <br>Singularity Computation for Rational Parametric Surfaces Using Moving Planes <br>贾晓红 Xiaohong Jia (University of the Chinese Academy of Sciences),陈发来 Falai Chen (University of Science and Technology of China),姚姗姗 Shanshan Yao (Beijing University of Posts and Telecommunications) <br> <br>Differentiable Stripe Patterns for Inverse Design of Structured Surfaces <br>Juan Sebastian Montes Maestre, Yinwei Du, Ronan Hinchet, Bernhard Thomaszewski, Stelian Coros (ETH Zurich) <br> <br>Deployable Strip Structures <br>Daoming Liu* (KAUST), Davide Pellis* (ISTI-CNR), Yu-Chou Chiang (National Chung Hsing University), Florian Rist (KAUST), Johannes Wallner (TU Graz), Helmut Pottmann (KAUST) * equally contributing authors <br> <br>∇-Prox: Differentiable Proximal Algorithm Modeling for Large-scale Optimization Demo Program or Source Code <br>赖泽强 Zeqiang Lai (Beijing Institute of Technology), Kaixuan Wei (McGill University and Princeton University), Ying Fu (Beijing Institute of Technology), Philipp Hartel (Fraunhofer IEE and University of Kassel), Felix Heide (Princeton University) <br> <br>Data-driven Digital Lighting Design for Residential Indoor Spaces <br>[[任浩城]] Haocheng Ren, Hangming Fan,[[王锐]] Rui Wang (Zhejiang University),[[霍宇驰]] Yuchi Huo (Zhejiang University and Zhejiang Lab), Rui Tang (KooLab, Manycore Tech Inc.), Lei Wang (RaysEngine Tech Inc.),[[鲍虎军]] Hujun Bao (Zhejiang University) <br> <br>Material Rendering <br>A Full-wave Reference Simulator for Computing Surface Reflectance <br>Yunchen Yu (Cornell University),夏梦琪 Mengqi (Mandy) Xia (EPFL), Bruce Walter (Cornell University), Eric Michielssen (University of Michigan), Steve Marschner (Cornell University) <br> <br>Pyramid Texture Filtering <br>Qing Zhang, Hao Jiang (Sun Yat-sen University),聂勇伟 Yongwei Nie (South China University of Technology),郑伟诗 Wei-Shi Zheng (Sun Yat-sen University) <br> <br>NeuSample: Importance Sampling for Neural Materials <br>Bing Xu, Liwen Wu (UC San Diego), Milos Hasan,栾福军 Fujun Luan, Iliyan Georgiev, Zexiang Xu (Adobe Research), Ravi Ramamoorthi (UC San Diego) <br> <br>NeRF-Texture: Texture Synthesis With Neural Radiance Fields <br>黄熠华 Yi-Hua Huang (Chinese Academy of Sciences and University of Chinese Academy of Sciences),曹炎培 Yan-Pei Cao (ARC Lab, Tencent PCG),来煜坤 Yu-Kun Lai (Cardiff University),单影 Ying Shan (ARC Lab, Tencent PCG),高林 Lin Gao (Chinese Academy of Sciences and University of Chinese Academy of Sciences) <br> <br>Most Def: Fast, Large and Learned Deformables <br>Fast Complementary Dynamics via Skinning Eigenmodes <br>Otman Benchekroun (University of Toronto),张嘉懿 Jiayi Eris Zhang (Stanford University), Siddhartha Chaudhuri (Adobe Research), Eitan Grinspun (University of Toronto), Yi Zhou (Adobe Research), Alec Jacobson (University of Toronto and Adobe Research) <br> <br>A Sparse Distributed Gigascale Resolution Material Point Method <br>仇宇星 Yuxing Qiu (University of California, Los Angeles), Samuel Temple Reeve (Oak Ridge National Laboratory),[[李旻辰]] Minchen Li (University of California, Los Angeles),杨垠 Yin Yang (University of Utah), Stuart Slattery (Oak Ridge National Laboratory),蒋陈凡夫 Chenfanfu Jiang (University of California, Los Angeles) <br> <br>Second-order Stencil Descent for Interior-point Hyperelasticity <br>蓝磊 Lei Lan (University of Utah),[[李旻辰]] Minchen Li,蒋陈凡夫 Chenfanfu Jiang (University of California, Los Angeles),[[王华民]] Huamin Wang (Style3D),杨垠 Yin Yang (University of Utah) <br> <br>Surface Reconstruction <br>Globally Consistent Normal Orientation for Point Clouds by Regularizing the Winding-Number Field <br>徐瑞 Rui Xu (Shandong University),窦志扬 Zhiyang Dou (The University of Hong Kong), Ningna Wang (The University of Texas at Dallas),[[辛士庆]] Shiqing Xin (Shandong University),陈双敏 Shuangmin Chen (Qingdao University of Science and Technology),江铭炎 Mingyan Jiang (Shandong University),郭小虎 Xiaohu Guo (The University of Texas at Dallas),王文平 Wenping Wang (Texas A&M University),屠长河 Changhe Tu (Shandong University) <br> <br>Surface Reconstruction From Point Clouds Without Normals by Parametrizing the Gauss Formula <br>林思有 Siyou Lin, Dong Xiao (Tsinghua University),史作强 Zuoqiang Shi (Yau Mathematical Sciences Center and Yanqi Lake Beijing Institute of Mathematical Sciences and Applications (BIMSA)),王斌 Bin Wang (Tsinghua University and Beijing National Research Center for Information Science and Technology (BNRIST)) <br> <br>Restricted Delaunay Triangulation for Explicit Surface Reconstruction <br>王鹏飞 Pengfei Wang,王子雄 Zixiong Wang,[[辛士庆]] Shiqing Xin (Shandong University),高希峰 Xifeng Gao (LightSpeed Studios),王文平 Wenping Wang (Texas A&M University),屠长河 Changhe Tu (Shandong University) <br> <br>Locally Meshable Frame Fields <br>Heng Liu, David Bommes (University of Bern) <br> <br>Surface and Edge Detection for Primitive Fitting of Point Clouds <br>Yuanqi Li, Shun Liu, Xinran Yang (Nanjing University),郭建伟 Jianwei Guo (Chinese Academy of Sciences),过洁 Jie Guo,[[郭延文]] Yanwen Guo (Nanjing University) <br> <br>Variational Shape Reconstruction via Quadric Error Metrics <br>Tong Zhao (Inria Sophia-Antipolis / Universite Cote d鈥橝zur / LTCI, Telecom Paris), Laurent Buse, David Cohen-Steiner (Inria Sophia-Antipolis and Universite Cote d鈥橝zur), Tamy Boubekeur, Jean-Marc Thiery (Adobe Research), Pierre Alliez (Inria Sophia-Antipolis and Universite Cote d鈥橝zur) <br> <br>All About Meshes <br>Surface Simplification using Intrinsic Error Metrics <br>Hsueh-Ti Derek Liu (Roblox Research), Mark Gillespie (Carnegie Mellon University), Benjamin Chislett (University of Toronto), Nicholas Sharp (NVIDIA), Alec Jacobson (University of Toronto), Keenan Crane (Carnegie Mellon University) <br> <br>Robust Low-poly Meshing for General 3D Models <br>Zhen Chen (LightSpeed Studios and The University of Texas at Austin),[[潘哲融]] Zherong Pan,武奎 Kui Wu (LightSpeed Studios), Etienne Vouga (The University of Texas at Austin),高希峰 Xifeng Gao (LightSpeed Studios) <br> <br>Evolutionary Piecewise Developable Approximations <br>赵征宇 Zheng-Yu Zhao*,李沫 Mo Li*, Zheng Zhang,方清 Qing Fang,[[刘利刚]] Ligang Liu,傅孝明 Xiao-Ming Fu (University of Science and Technology of China) (* Joint first authors) <br> <br>Somigliana Coordinates: An Elasticity-derived Approach for Cage Deformation <br>[[陈炯]] Jiong Chen (Ecole Polytechnique), Fernando de Goes (Pixar Animation Studios), Mathieu Desbrun (Inria and Ecole Polytechnique) <br> <br>Fabrication-Oriented Design <br>Masonry Shell Structures with Discrete Equivalence Classes <br>Rulin Chen, Pengyun Qiu,宋鹏 Peng Song (SUTD),邓柏林 Bailin Deng (Cardiff University), Ziqi Wang (ETH Zurich), Ying He (Nanyang Technological University) <br> <br>Neural Capturing <br>NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects From Multiview Images <br>刘缘 Yuan Liu, Peng Wang (The University of Hong Kong),林铖 Cheng Lin (Tencent Games),龙霄潇 Xiaoxiao Long, Jiepeng Wang (The University of Hong Kong),刘玲洁 Lingjie Liu (University of Pennsylvania and Max Planck Institute for Informatics), Taku Komura (The University of Hong Kong),王文平 Wenping Wang (Texas A&M University), <br> <br>AvatarMAV: Fast 3D Head Avatar Reconstruction Using Motion-aware Neural Voxels <br>徐乐朗 Yuelang Xu (Tsinghua University),王立祯 Lizhen Wang,赵笑晨 Xiaochen Zhao (Tsinghua University and NNKosmos),张鸿文 Hongwen Zhang,刘烨斌 Yebin Liu (Tsinghua University) <br> <br>Deep SVBRDF Estimation From Single Image Under Learned Planar Lighting <br>张梁昊 Lianghao Zhang,Fangzhou Gao,Li Wang,余旻婧 Minjing Yu,Jiamin Cheng,张加万 Jiawan Zhang(Tianjin University) <br> <br>PhotoMat: A Material Generator Learned From Single Flash Photos <br>Xilong Zhou (Texas A&M University), Milos Hasan, Valentin Deschaintre, Paul Guerrero, Yannick Hold-Geoffroy, Kalyan Sunkavalli (Adobe Research), Nima Khademi Kalantari (Texas A&M University) <br> <br>Going With the Flow <br>A Contact Proxy Splitting Method for Lagrangian Solid-fluid Coupling <br>Tianyi Xie,[[李旻辰]] Minchen Li (University of California, Los Angeles),杨垠 Yin Yang (University of Utah),蒋陈凡夫 Chenfanfu Jiang (University of California, Los Angeles) <br> <br>Fluid-solid Coupling in Kinetic Two-phase Flow Simulation <br>李伟 Wei Li (Inria and Tencent Lightspeed Studios), Mathieu Desbrun (Inria and Ecole Polytechnique) <br> <br>Building a Virtual Weakly-compressible Wind Tunnel Testing Facility <br>吕超阳 Chaoyang Lyu (ShanghaiTech University / SIMIT / UCAS),柏凯 Kai Bai (ShanghaiTech University / AEROCAE Digital Ltd.), Yiheng Wu (ShanghaiTech University), Mathieu Desbrun (Inria and Ecole Polytechnique),郑昌熙 Changxi Zheng (Tencent Pixel Lab and Columbia University),刘晓培 Xiaopei Liu (ShanghaiTech University) <br> <br>Fluid Cohomology <br>Hang Yin, Mohammad Sina Nabizadeh, Baichuan Wu, Stephanie Wang, Albert Chern (University of California, San Diego) <br> <br>Improved Water Sound Synthesis using Coupled Bubbles <br>Kangrui Xue, Ryan M. Aronson (Stanford University),王睿賢 Jui-Hsien Wang, Timothy R. Langlois (Adobe Research), Doug L. James (Stanford University) <br> <br>Marvelous Mappings <br>Variational Quasi-harmonic Maps for Computing Diffeomorphisms <br>Yu Wang, Minghao Guo, Justin Solomon (Massachusetts Institute of Technology) <br> <br>Unsupervised Learning of Robust Spectral Shape Matching <br>Dongliang Cao, Paul Roetzer, Florian Bernard (University of Bonn) <br> <br>Real-Time Rendering: <br>ETER: Elastic Tessellation for Real-Time Pixel-Accurate Rendering of Large-Scale NURBS Models <br>熊瑞诚 Ruicheng Xiong* (University of Science and Technology of China),陆扬 Yang Lu*,陈聪 Cong Chen (Sheyun Technology),朱家明 Jiaming Zhu,曾亚军 Yajun Zeng,[[刘利刚]] Ligang Liu (University of Science and Technology of China) (* Joint first authors) <br> <br>Live 3D Portrait: Real-Time Radiance Fields for Single-Image Portrait View Synthesis <br>Alex Trevithick (UC San Diego), Matthew Chan, Michael Stengel (NVIDIA), Eric R. Chan (Stanford University), Chao Liu,禹之鼎 Zhiding Yu, Sameh Khamis (NVIDIA), Manmohan Chandraker, Ravi Ramamoorthi (UC San Diego), Koki Nagano (NVIDIA) <br> <br>Deep Real-time Volumetric Rendering Using Multi-feature Fusion <br>[[胡晋恺]] Jinkai Hu* (Zhejiang University), Chengzhong Yu* (Tokyo University of Science), Hongli Liu (Tencent, Inc.),闫令琪 Ling-Qi Yan (University of California, Santa Barbara),[[吴奕谦]] Yiqian Wu,[[金小刚]] Xiaogang Jin (Zhejiang University) *Authors contributed equally. <br> <br>Text-Guided Generation <br>FashionTex: Controllable Virtual Try-on With Text and Texture <br>Anran Lin (The Chinese University of Hong Kong, Shenzhen),赵南轩 Nanxuan Zhao (Adobe Research), Shuliang Ning, Yuda Qiu (The Chinese University of Hong Kong, Shenzhen),[[王宝元]] Baoyuan Wang (Xiaobing.AI),[[韩晓光]] Xiaoguang Han (The Chinese University of Hong Kong, Shenzhen) <br> <br>CLIP-PAE: Projection-Augmentation Embedding to Extract Relevant Features for a Disentangled, Interpretable and Controllable Text-Guided Face Manipulation <br>Chenliang Zhou , Fangcheng Zhong, Cengiz Oztireli (University of Cambridge) <br> <br>Character Animation: Interaction <br>Generating Activity Snippets by Learning Human-scene Interactions <br>Changyang Li, Lap-Fai Yu (George Mason University) <br> <br>Synthesizing Physical Character-Scene Interactions <br>Mohamed Hassan (Electronic Arts), Yunrong Guo, Tingwu Wang (NVIDIA), Michael Black (Max-Planck-Institute for Intelligent Systems), Sanja Fidler (University of Toronto and NVIDIA), Xue Bin Peng (NVIDIA and Simon Fraser University) <br> <br>Simulation and Retargeting of Complex Multi-character Interactions <br>Yunbo Zhang (Georgia Institute of Technology), Deepak Gopinath (Apple), Yuting Ye (Meta Reality Labs Research), Jessica Hodgins (Carnegie Mellon University), Greg Turk (Georgia Institute of Technology), Jungdam Won (Seoul National University) <br> <br>Environment Rendering: NeRFs on Earth <br>Nerfstudio: A Modular Framework for Neural Radiance Field Development <br>Matthew Tancik*, Ethan Weber*, Evonne Ng*,李瑞龙 Ruilong Li, Brent Yi, Justin Kerr, Terrance Wang, Alexander Kristoffersen, Jake Austin, Kamyar Salahi, Abhik Ahuja, David McAllister, Angjoo Kanazawa (University of California, Berkeley) * Authors contributed equally <br> <br>Relighting Neural Radiance Fields With Shadow and Highlight Hints <br>[[曾充]] Chong Zeng (Zhejiang University and Microsoft Research Asia),陈国军 Guojun Chen,董悦 Yue Dong (Microsoft Research Asia), Pieter Peers (College of William & Mary),[[吴鸿智]] Hongzhi Wu (Zhejiang University),[[童欣]] Xin Tong (Microsoft Research Asia) <br> <br>DE-NeRF: DEcoupled Neural Radiance Fields for View-consistent Appearance Editing and High-frequency Environmental Relighting <br>吴桐 Tong Wu,孙嘉木 Jia-Mu Sun (Chinese Academy of Sciences and University of Chinese Academy of Sciences),来煜坤 Yu-Kun Lai (Cardiff University),高林 Lin Gao (Chinese Academy of Sciences and University of Chinese Academy of Sciences) <br> <br>Fabulous Fabrication: From Knitting to Circuits <br>Dense, Interlocking-free and Scalable Spectral Packing of Generic 3D Objects Paper Abstract Author Preprint Paper Video <br>Qiaodong Cui (Inkbit), Victor Rong (MIT CSAIL), Desai Chen, (Inkbit), Wojciech Matusik (MIT CSAIL and Inkbit) <br> <br>As-continuous-as-possible Extrusion-based Fabrication of Surface Models <br>钟凡超 Fanchao Zhong, Yonglai Xu (Shandong University),赵海森 Haisen Zhao (Shandong University / IST Austria / University of Washington),吕琳 Lin Lu (Shandong University) <br> <br>Semantics and Scheduling for Machine Knitting Compilers <br>Jenny Lin (Carnegie Mellon University), Vidya Narayanan (Carnegie Mellon University and Amazon), Yuka Ikarashi, Jonathan Ragan-Kelley (Massachusetts Institute of Technology), Gilbert Bernstein (University of Washington), James McCann (Carnegie Mellon University) <br> <br>A Temporal Coherent Topology Optimization Approach for Assembly Planning of Bespoke Frame Structures <br>Ziqi Wang, Florian Kennel-Maushart, Yijiang Huang, Bernhard Thomaszewski, Stelian Coros (ETH Zurich) <br> <br>Helix-free Stripes for Knit Graph Design <br>Rahul Mitra, Liane Makatura, Emily Whiting, Edward Chien (Boston University) <br> <br>Making Faces With Neural Avatars <br>DreamFace: Progressive Generation of Animatable 3D Faces Under Text Guidance <br>张龙文 Longwen Zhang*,裘麒玮 Qiwei Qiu*, Hongyang Lin*,张启煊 Qixuan Zhang (ShanghaiTech University and Deemos Technology Co., Ltd.), Cheng Shi (ShanghaiTech University), Wei Yang (Huazhong University of Science and Technology), Ye Shi,[[杨思蓓]] Sibei Yang (ShanghaiTech University),[[许岚]] Lan Xu,虞晶怡 Jingyi Yu (ShanghaiTech University and Shanghai Engineering Research Center of Intelligent Vision and Imaging), * Equal contributions <br> <br>Efficient Video Portrait Reenactment via Grid-based Codebook <br>Kaisiyuan Wang Hang Zhou,吴潜溢 Qianyi Wu, Jiaxiang Tang, Zhiliang Xu Borong Liang Tianshu Hu Errui Ding Jingtuo Liu Ziwei Liu,王井东 Jingdong Wang (), (), (), (), (), (), (), () <br> <br>StyleAvatar: Real-time Photo-realistic Neural Portrait Avatar From a Single Video <br>王立祯 Lizhen Wang (Tsinghua University and NNKosmos),赵笑晨 Xiaochen Zhao,孙景翔 Jingxiang Sun,张宇翔 Yuxiang Zhang,张鸿文 Hongwen Zhang,于涛 Tao Yu,刘烨斌 Yebin Liu (Tsinghua University) <br> <br>Neural Face Rigging for Animating and Retargeting Facial Meshes in the Wild <br>Dafei Qin (The University of Hong Kong), Jun Saito, Noam Aigerman, Thibault Groueix (Adobe Research), Taku Komura (The University of Hong Kong) <br> <br>Deep Geometric Learning <br>OctFormer: Octree-based Transformers for 3D Point Clouds <br>王鹏帅 Peng-Shuai Wang (Peking University) <br> <br>Dictionary Fields: Learning a Neural Basis Decomposition <br>Anpei Chen (ETH Zurich and University of Tubingen), Zexiang Xu (Adobe Research), Xinyue Wei (University of California San Diego),[[汤思宇]] Siyu Tang (ETH Zurich),苏昊 Hao Su, Xinyue Wei, Andreas Geiger (University of Tubingen and Tubingen AI Center) <br> <br>ScanBot: Autonomous Reconstruction via Deep Reinforcement Learning <br>Hezhi Cao*,夏熙 Xi Xia*, Guan Wu (University of Science and Technology of China),[[胡瑞珍]] Ruizhen Hu (Shenzhen University),[[刘利刚]] Ligang Liu (University of Science and Technology of China) (* Joint first authors) <br> <br>TextDeformer: Geometry Manipulation Using Text Guidance <br>William Gao (University of Chicago), Noam Aigerman, Thibault Groueix, Vladimir G. Kim (Adobe Research), Rana Hanocka (University of Chicago) <br> <br>SSIF: Single-shot Implicit Morphable Faces with Consistent Texture Parameterization <br>Connor Zhizhen Lin (Stanford University and NVIDIA), Koki Nagano, Jan Kautz (NVIDIA), Eric Ryan Chan (Stanford University and NVIDIA), Umar Iqbal (NVIDIA), Leonidas Guibas, Gordon Wetzstein (Stanford University), Sameh Khamis (NVIDIA) <br> <br>Neural Progressive Meshes Author Preprint <br>Yun-Chun Chen (University of Toronto and Adobe Research), Vladimir G. Kim, Noam Aigerman, (Adobe Research), Alec Jacobson (University of Toronto and Adobe Research) <br> <br>Making Contact: Simulating and Detecting Collisions <br>Shortest Path to Boundary for Self-intersecting Meshes Paper Abstract Author Preprint Paper Video <br>陈赫 He Chen, Elie Diaz (University of Utah)), Cem Yuksel (University of Utah and Roblox Research) <br> <br>P2M: A Fast Solver for Querying Distance From Point to Mesh Surface <br>宗辰 Chen Zong,许嘉城 Jiacheng Xu,宋建涛 Jiantao Song,陈双敏 Shuangmin Chen,[[辛士庆]] Shiqing Xin,王文平 Wenping Wang (Texas A&M University),屠长河 Changhe Tu (Shandong University) <br> <br>Fast GPU-based Two-way Continuous Collision Handling Author Preprint Paper Video <br>[[王天宇]] Tianyu Wang (FaceUnity),[[陈炯]] Jiong Chen (Ecole Polytechnique), Dongping Li, Xiaowei Liu (FaceUnity),[[王华民]] Huamin Wang (Style3D),[[周昆]] Kun Zhou (Zhejiang University) <br> <br>Sum-of-squares Collision Detection for Curved Shapes and Paths <br>Paul Zhang*, Zoe Marschner*, Justin Solomon (Massachusetts Institute of Technology), Rasmus Tamstorf (Disney Research Studios) * denotes equal contribution <br> <br>Ultra-high Resolution SVBRDF Recovery From a Single Image <br>过洁 Jie Guo,赖水长 Shuichang Lai,涂晴昊 Qinghao Tu, Chengzhi Tao (Nanjing University),[[邹常青]] Changqing Zou (Zhejiang University),[[郭延文]] Yanwen Guo (Nanjing University) <br> <br>End-to-end Procedural Material Capture With Proxy-free Mixed-integer Optimization <br>Beichen Li, Liang Shi, Wojciech Matusik (MIT CSAIL) <br> <br>aterialistic: Selecting Similar Materials in Images <br>Single Image Neural Material Relighting <br>James Bieron (College of William & Mary),[[童欣]] Xin Tong (Microsoft Research Asia), Pieter Peers (College of William & Mary) <br> <br>Neural Biplane Representation for BTF Rendering and Acquisition <br>樊家辉 Jiahui Fan (Nanjing University of Science and Technology),王贝贝 Beibei Wang (Nankai University and Nanjing University of Science and Technology), Milos Hasan (Adobe Research),杨健 Jian Yang (Nanjing University of Science and Technology),闫令琪 Ling-Qi Yan (University of California, Santa Barbara) <br> <br>Neural Image Generation and Editing <br>Drag Your GAN: Interactive Point-based Manipulation on the Generative Image Manifold Paper Abstract Author Preprint Paper Video Demo Program or Source Code <br>潘新钢 Xingang Pan (Max Planck Institute for Informatics and Saarbrucken Research Center for Visual Computing, Interaction and AI ), Ayush Tewari (MIT), Thomas Leimkuhler (Max Planck Institute for Informatics),刘玲洁 Lingjie Liu (Max Planck Institute for Informatics and University of Pennsylvania), Abhimitra Meka (Google AR/VR), Christian Theobalt (Max Planck Institute for Informatics and Saarbrucken Research Center for Visual Computing, Interaction and AI ) <br> <br>NeRFs for Avatars <br>AvatarReX: Real-time Expressive Full-body Avatars <br>郑泽荣 Zerong Zheng (Tsinghua University),赵笑晨 Xiaochen Zhao (Tsinghua University and NNKosmos),张鸿文 Hongwen Zhang, Boning Liu,刘烨斌 Yebin Liu (Tsinghua University) <br> <br>SketchFaceNeRF: Sketch-based Facial Generation and Editing in Neural Radiance Fields <br>高林 Lin Gao,刘锋林 Feng-Lin Liu (Chinese Academy of Sciences and University of Chinese Academy of Sciences),陈姝宇 Shu-Yu Chen (Chinese Academy of Sciences),蒋楷文 Kaiwen Jiang (Chinese Academy of Sciences and Beijing Jiaotong University),李淳芃, Chun-Peng Li (Chinese Academy of Sciences),来煜坤 Yu-Kun Lai (Cardiff University),傅红波 Hongbo Fu (City Univ. of Hong Kong) <br> <br>NeRSemble: Multi-view Radiance Field Reconstruction of Human Heads <br>Tobias Kirschstein,钱深瀚 Shenhan Qian, Simon Giebenhain, Tim Walter, Matthias Niessner (Technical University of Munich) <br> <br>NOFA: NeRF-based One-shot Facial Avatar Reconstruction <br>Wangbo Yu, Yanbo Fan, Yong Zhang (Tencent AI Lab), Xuan Wang (Ant Group), Fei Yin,白云鹏 Yunpeng Bai (Tsinghua University), Yan-Pei Cao, Ying Shan, Yang Wu, Zhongqian Sun (Tencent AI Lab),吴保元 Baoyuan Wu (The Chinese University of Hong Kong, Shenzhen) <br> <br>LatentAvatar: Learning Latent Expression Code for Expressive Neural Head Avatar <br>徐乐朗 Yuelang Xu,张鸿文 Hongwen Zhang (Tsinghua University),王立祯 Lizhen Wang,赵笑晨 Xiaochen Zhao (Tsinghua University and NNKosmos), Han Huang,齐国君 Guojun Qi (OPPO Research),刘烨斌 Yebin Liu (Tsinghua University)
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