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SIGGRAPH2024
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SIGGRAPH 2024 <br>http://kesen.realtimerendering.com/sig2024.html <br>ACM Digital Library: ACM Transactions on Graphics (TOG) Volume 43, Issue 4 (July 2024) Proceedings of ACM SIGGRAPH 2024 <br> <br>华人SIGGRAPH论文发表情况 <br> <br>Interactive Invigoration: Volumetric Modeling of Trees with Strands <br>Bosheng Li (Purdue University), Nikolas A. Schwarz, Wojtek Palubicki (Adam Mickiewicz University), Soren Pirk (Christian-Albrechts-University (CAU)), Bedrich Benes (Purdue University) <br> <br>One Noise to Rule Them All: Learning a Unified Model of Spatially-Varying Noise Patterns <br>Arman Maesumi, Dylan Hu, Krishi Saripalli (Brown University), Vladimir G. Kim, Matthew Fisher (Adobe Research), Soren Pirk (Christian-Albrechts-University (CAU)), Daniel Ritchie (Brown University) <br> <br>Multi-Material Mesh-Based Surface Tracking with Implicit Topology Changes <br>Peter Heiss-Synak*, Aleksei Kalinov*, Malina Strugaru, Arian Etemadi (ISTA), Huidong Yang (Universitat Wien), Chris Wojtan (ISTA) * Joint first authors <br> <br>Neural Slicer for Multi-Axis 3D Printing <br>Tao Liu*, Tianyu Zhang*, Yongxue Chen, Yuming Huang Charlie C.L. Wang (The University of Manchester) *Joint first authors <br> <br>DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Models <br>Yuqing Zhang* (Zhejiang University), Yuan Liu* (Tencent Games), Zhiyu Xie (Zhejiang University), Lei Yang, Zhongyuan Liu, Mengzhou Yang, Runze Zhang, Qilong Kou, Cheng Lin (Tencent Games),王文平 Wenping Wang (Texas A&M University),[[金小刚]] Xiaogang Jin (Zhejiang University) * Equal contribution <br> <br>Text-Guided High-Quality 3D Portrait Generation Using Pyramid Representation and GANs Prior <br>[[吴奕谦]] Yiqian Wu, Hao Xu,[[唐祥峻]] Xiangjun Tang (Zhejiang University), Xien Chen (Yale University),[[汤思宇]] Siyu Tang (ETH Zurich), Zhebin Zhang, Chen Li (OPPO US Research Center),[[金小刚]] Xiaogang Jin (Zhejiang University) <br> <br>SketchDream: Sketch-based Text-to-3D Generation and Editing Paper Abstract <br>刘锋林 Feng-Lin Liu (Institute of Computing Technology, Chinese Academy of Sciences and University of Chinese Academy of Sciences),傅红波 Hongbo Fu (The Hong Kong University of Science and Technology and City University of Hong Kong),来煜坤 Yu-Kun Lai (Cardiff University),高林 Lin Gao (Institute of Computing Technology, Chinese Academy of Sciences and University of Chinese Academy of Sciences) <br> <br>Progressive Dynamics for Cloth and Shell Animation Paper Abstract <br>张嘉懿 Jiayi Eris Zhang, Doug L. James (Stanford University), Danny M. Kaufman (Adobe Research) <br> <br>Spin-Weighted Spherical Harmonics for Polarized Light Transport Author Preprint <br>Shinyoung Yi, Donggun Kim, Jiwoong Na (KAIST),[[童欣]] Xin Tong (Microsoft Research Asia), Min H. Kim (KAIST) <br> <br>Kinetic Simulation of Turbulent Multifluid Flows <br>Wei Li, Kui Wu (LightSpeed Studios), Mathieu Desbrun (Inria and Ecole Polytechnique) <br> <br>Lightning-fast Method of Fundamental Solutions <br>Jiong Chen (Inria), Florian Schafer (Georgia Institute of Technology), Mathieu Desbrun (Inria and Ecole Polytechnique) <br> <br>Biharmonic Coordinates and their Derivatives for Triangular Author Preprint Paper Video Demo Program or Source Code <br>Jean Thiery, Elie Michel (Adobe Research), Jiong Chen (Inria) <br> <br>Fabric Tessellation: Realizing Freeform Surfaces by Smocking <br>Aviv Segall, Jing Ren (ETH Zurich), Amir Vaxman (The University of Edinburgh), Olga Sorkine-Hornung (ETH Zurich) <br> <br>TexSliders: Diffusion-Based Texture Editing in CLIP Space <br>Julia Guerrero-Viu (Universidad de Zaragoza - I3A and Adobe Research), Milos Hasan, Arthur Roullier, Midhun Harikumar, Yiwei Hu, Paul Guerrero (Adobe Research), Diego Gutierrez, Belen Masia (Universidad de Zaragoza - I3A), Valentin Deschaintre (Adobe Research) <br> <br>A Free-Space Diffraction BSDF Paper Data Demo Program or Source Code <br>Shlomi Steinberg (University of Waterloo), Ravi Ramamoorthi (University of California, San Diego and NVIDIA), Benedikt Bitterli (NVIDIA), Arshiya Mollazainali (University of Waterloo), Eugene d'Eon, Matt Pharr (NVIDIA) <br> <br>Real-Time Path Guiding Using Bounding Voxel Sampling <br>Haolin Lu, Wesley Chang, Trevor Hedstrom,李子懋 Tzu-Mao Li (University of California, San Diego) <br> <br>Temporally Stable Metropolis Light Transport Denoising using Recurrent Transformer Blocks <br>Chuhao Chen (University of California, San Diego), Yuze He (Tsinghua University),李子懋 Tzu-Mao Li (University of California, San Diego) <br> <br>Area ReSTIR: Resampling for Real-Time Defocus and Antialiasing <br>Song Zhang* (University of Utah), Daqi Lin*, Markus Kettunen (NVIDIA), Cem Yuksel (University of Utah), Chris Wyman (NVIDIA) (*Joint First Authors) <br> <br>Haisor: Human-Aware Indoor Scene Optimization via Deep Reinforcement Learning <br>Jia-Mu Sun (Institute of Computing Technology, Chinese Academy of Sciences and University of Chinese Academy of Sciences), Jie Yang (Institute of Computing Technology, Chinese Academy of Sciences), Kaichun Mo (Stanford University and NVIDIA Research), Yu-Kun Lai (Cardiff University), Leonidas J. Guibas (Stanford University),高林 Lin Gao (Institute of Computing Technology, Chinese Academy of Sciences and University of Chinese Academy of Sciences) <br> <br>Computational Homogenization for Inverse Design of Surface-based Inflatables Author Preprint <br>Yingying Ren (EPFL), Julian Panetta (University of California, Davis), Seiichi Suzuki, Uday Kusupati, Florin Isvoranu, Mark Pauly (EPFL) <br> <br>Joint Stroke Tracing and Correspondence for 2D Animation Paper Abstract Paper Video <br>Haoran Mo, Chengying Gao, Ruomei Wang (Sun Yat-sen University ) <br> <br>Specular Polynomials <br>Zhimin Fan, Jie Guo, Yiming Wang, Tianyu Xiao (State Key Lab for Novel Software Technology, Nanjing University), Hao Zhang (Southeast University), Chenxi Zhou, Zhenyu Chen (State Key Lab for Novel Software Technology, Nanjing University), Pengpei Hong (University of Utah),[[郭延文]] Yanwen Guo (State Key Lab for Novel Software Technology, Nanjing University),闫令琪 Ling-Qi Yan (University of California, Santa Barbara) <br> <br>Conditional Mixture Path Guiding for Differentiable Rendering Author Preprint <br>Zhimin Fan, Pengcheng Shi, Mufan Guo, Ruoyu Fu,[[郭延文]] Yanwen Guo,过洁 Jie Guo (State Key Lab for Novel Software Technology, Nanjing University) <br> <br>CharacterGen: Efficient 3D Character Generation from Single Images with Multi-View Pose Calibration <br>Hao-Yang Peng, Jia-Peng Zhang, Meng-Hao Guo (Tsinghua University), Yan-Pei Cao (VAST),[[胡事民]] Shi-Min Hu (Tsinghua University) <br> <br>RGB ↔ X: Image Decomposition and Synthesis Using Material- and Lighting-aware Diffusion Models <br>Zheng Zeng (Adobe Research and UC Santa Barbara), Valentin Deschaintre, Iliyan Georgiev, Yannick Hold-Geoffroy, Yiwei Hu, Fujun Luan (Adobe Research),闫令琪 Lingqi Yan (UC Santa Barbara), Milos Hasan (Adobe Research) <br> <br>Blue noise for diffusion models <br>Xingchang Huang (MPI Informatics and VIA Center), Corentin Salaun (MPI Informatics), Cristina Vasconcelos (Google), Christian Theobalt (MPI Informatics and VIA Center), Cengiz Oztireli (Google and University of Cambridge), Gurprit Singh (MPI Informatics and VIA Center) <br> <br>Primal鈥揇ual Non-Smooth Friction for Rigid Body Animation <br>Yi-Lu Chen, Mickael Ly, Chris Wojtan (ISTA) <br> <br>Mob-FGSR: Frame Generation and Super Resolution for Mobile Real-Time Rendering <br>Sipeng Yang, Qingchuan Zhu, Junhao Zhuge (Zhejiang University), Qiang Qiu, Chen Li, Yuzhong Yan, Huihui Xu (OPPO US Research Center),闫令琪 Ling-Qi Yan (University of California, Santa Barbara),[[金小刚]] Xiaogang Jin (Zhejiang University) <br> <br>Rip-NeRF: Anti-aliasing Radiance Fields with Ripmap-Encoded Platonic Solids <br>Junchen Liu* (Beihang University), Wenbo Hu* (Tencent AI Lab), Zhuo Yang*, Jianteng Chen (Beijing Institute of Technology), Guoliang Wang, Xiaoxue Chen (Institute for AI Industry Research), Cai (Dermatology Hospital and Southern Medical University), Huan-ang Gao, Hao Zhao () <br> <br>A Differential Monte Carlo Solver For the Poisson Equation <br>Zihan Yu (University of California, Irvine and NVIDIA), Lifan Wu (NVIDIA), Zhiqian Zhou (University of California, Irvine), Shuang Zhao (University of California, Irvine and NVIDIA) <br>NeRF As A Non-Distant Environment Emitter in Physics-Based Inverse Rendering <br>Jingwang Ling, Ruihan Yu,徐枫 Feng Xu (Tsinghua University), Chun Du (Tibet University), Shuang Zhao (University of California, Irvine) <br> <br>Practical Error Estimation for Denoised Monte Carlo Image Synthesis <br>Arthur Firmino (KeyShot and Technical University of Denmark), Ravi Ramamoorthi (University of California, San Diego), Jeppe Revall Frisvad (Technical University of Denmark), Henrik Wann Jensen ((KeyShot) <br> <br>Path-Space Differentiable Rendering of Implicit Surfaces <br>Siwei Zhou (Osaka University), Youngha Chang, Nobuhiko Mukai (Tokyo City University), Hiroaki Santo, Fumio Okura, Yasuyuki Matsushita (Osaka University), Shuang Zhao (University of California, Irvine and NVIDIA) <br> <br>Neural Geometry Fields For Meshes <br>Venkataram Sivaram, Ravi Ramamoorthi,李子懋 Tzu-Mao Li (University of California, San Diego) <br> <br>A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose <br>蒋楷文 Kaiwen Jiang, Yang Fu, Mukund Varma T, Yash Belhe, Xiaolong Wang, Hao Su, Ravi Ramamoorthi (University of California, San Diego) <br> <br>N-BVH: Neural ray queries with bounding volume hierarchies <br>Philippe Weier, Alexander Rath (DFKI and Saarland University), Elie Michel, Iliyan Georgiev (Adobe), Philipp Slusallek (DFKI and Saarland University), Tamy Boubekeur (Adobe) <br> <br>Self-Supervised Video Defocus Deblurring with Atlas Learning <br>Lingyan Ruan, Martin Balint, Mojtaba Bemana, Krzysztof Wolski, Hans-Peter Seidel, Karol Myszkowski (Max-Planck-Institut f眉r Informatik), Bin Chen (Max-Planck-Institut f眉r Informatik and The University of Melbourne) <br> <br>Diffusion Texture Painting <br>Anita Hu (NVIDIA), Nishkrit Desai (University of Toronto and Vector Institute), Hassan Abu Alhaija (NVIDIA), Seung Wook Kim (NVIDIA and University of Toronto), Masha Shugrina (NVIDIA) <br> <br>Neural Bounding Demo Program or Source Code <br>Stephanie Wenxin Liu (Birkbeck, University of London), Michael Fischer (University College London), Paul D. Yoo (Birkbeck, University of London), Tobias Ritschel (University College London) <br> <br>Recompose Grammars for Procedural Architecture <br>Niklaus Houska, Cheryl Lau, Matthias Specht (Esri R&D Center Zurich) <br> <br>ThemeStation : Generating Theme-Aware 3D Assets from Few Exemplars <br>Zhenwei Wang (City University of Hong Kong), Tengfei Wang (Shanghai AI Lab), Gerhard Hancke (City University of Hong Kong), Ziwei Liu (Nanyang Technological University), Rynson W.H. Lau (City University of Hong Kong) <br> <br>Taming Diffusion Probabilistic Models for Character Control <br>Rui Chen* (Hong Kong University of Science and Technology), Mingyi Shi* (The University of Hong Kong), Shaoli Huang (Tencent AI Lab), Ping Tan (Hong Kong University of Science and Technology), Taku Komura (The University of Hong Kong),陈学霖 Xuelin Chen (Tencent AI Lab) * Equal contribution <br> <br>A Realistic Multi-scale Surface-based Cloth Appearance Model Author Preprint Paper Video <br>朱君秋 Junqiu Zhu (University of California, Santa Barbara), Christophe Hery, Lukas Bode, Carlos Aliaga, Adrian Jarabo (Meta Reality Labs Research),闫令琪 Ling-Qi Yan (University of California, Santa Barbara),姜任遠 Matt Jen-Yuan Chiang (Meta Reality Labs Research) <br> <br>Singular Foliations for Knit Graph Design <br>Rahul Mitra, Erick Jimenez Berumen, Megan Hofmann, Edward Chien (Boston University) <br>Neural-Assisted Homogenization of Yarn-Level Cloth Author Preprint Paper Video <br>Xudong Feng (Zhejiang University), Huamin Wang (Style3D),杨垠 Yin Yang (University of Utah),[[许威威]] Weiwei Xu (Zhejiang University) <br> <br>Dynamic 3D Gaussian Prediction for Motion Extrapolation and Free View Synthesis <br>Boming Zhao*, Yuan Li* (Zhejiang University), Ziyu Sun (Jilin University), Lin Zeng (Zhejiang University), Yujun Shen (Ant Group), Rui Ma (Jilin University), Yinda Zhang (Google Inc.),[[鲍虎军]] Hujun Bao, Zhaopeng Cui (Zhejiang University) * denotes equal contribution <br> <br>IntrinsicDiffusion: Joint Intrinsic Layers from Latent Diffusion Models Author Preprint <br>Jundan Luo (University of Bath), Duygu Ceylan, Jae Shin Yoon,赵南轩 Nanxuan Zhao, Julien Philip, Anna Fruhstuck (Adobe Research), Wenbin Li (University of Bath), Christian Richardt (Meta Reality Labs), Tuanfeng Y. Wang (Adobe Research)
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